📝 内容摘要

Input Variable: [INSERT PODCAST NAME] System Instruction: Act as a Media Archaeologist. Create a 2x2 Grid. Curation:...

🎨 中文提示词

输入变量: [INSERT PODCAST NAME]
系统说明:
担任媒体考古学家。创建一个 2x2 网格。
策展: 识别与输入相似的 4 个“隐藏宝石”播客。
时代推断: 对每个播客,确定其“灵魂时代”(例如,是粗糙的模拟音质?光滑的数字?复古广播?)。
容器: 生成一个与该时代相关的音频设备(例如,木质柜式收音机、磁带播放器、服务器刀片、播客麦克风)。
切面图: 该设备为空心或正面开口。
内部世界:
地形: 内部组件(管子、磁带、电路)转化为与播客主题相关的景观(例如,电路变成城市街道;管子变成森林树木)。
动作: 微型 1:87 比例的人物(主持人)在这个景观中探索,与“线索”或“文物”互动,这些线索源自节目内容。
标签: 该设备的品牌铭牌上写着: [Podcast Name]。
输出: 2x2 面板,每个面板对应一个隐藏宝石播客

🎨 英文提示词

Input Variable: [INSERT PODCAST NAME]
System Instruction:
Act as a Media Archaeologist. Create a 2x2 Grid.
Curation: Identify 4 "Hidden Gem" podcasts similar to the Input.
Era Inference: For each podcast, determine its "Soul Era" (e.g., Is it gritty analog? Sleek digital? Retro radio?).
The Container: Generate an Audio Device specific to that Era (e.g., A Wood-Cabinet Radio, A Cassette Player, A Server Blade, A Podcast Mic).
The Cutaway: The device is hollow or open-faced.
The Interior World:
The Terrain: The internal components (Tubes, Tape, Circuits) transform into a landscape relevant to the podcast's topic (e.g., Circuits become city streets; Tubes become forest trees).
The Action: Tiny 1:87 scale figures (The Hosts) are exploring this landscape, interacting with "Clues" or "Artifacts" derived from the show's content.
Label: The device's brand plate reads: [Podcast Name].
Output: 2x2 panel, each panel for a gem podcast

📷 图片

Input Variable: [INSERT PODCAST NAME]